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Integrating interactive digital video techniques in an introductory physics course for non-science majors

机译:在非理科专业的物理入门课程中整合交互式数字视频技术

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This study was conducted to incorporate interactive digital video techniques (IDV) into the laboratory portion of an introductory course for nonscience majors at American University in Washington, DC. A total of 68 students in four sections of laboratory participated in the study. Two kinematics experiments were designed. Students in two lab sections performed the experiments using IDV techniques. One aspect of the study involved the assessment of student learning styles in an attempt to determine if students with particular learning preferences had higher learning gains when instruction involved IDV techniques versus when it involved more traditional techniques. Student learning gains were assessed, in part, using the Test of Understanding Graphs-Kinematics (TUG-K). The IDV techniques developed for use in the laboratory are discussed. Quantitative and qualitative results from this study are summarized. Finally, implications for integration of these techniques into the undergraduate curriculum are presented.
机译:进行这项研究的目的是将交互式数字视频技术(IDV)纳入华盛顿特区美国大学面向非科学专业的入门课程的实验室部分。共有四个实验室的68名学生参加了这项研究。设计了两个运动学实验。两个实验部分的学生使用IDV技术进行了实验。该研究的一方面涉及对学生学习风格的评估,以试图确定具有特定学习偏好的学生在使用IDV技术进行教学时是否比使用传统技术进行教学。使用理解图形运动学测试(TUG-K)来部分评估学生的学习成果。讨论了开发用于实验室的IDV技术。总结了这项研究的定量和定性结果。最后,介绍了将这些技术集成到本科课程中的意义。

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