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Observations on hot potato routing

机译:马铃薯热敷路线的观察

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In "hot potato" packet routing problems, packets need to be routed to their respective destinations on a network. At each time step, each communication link can be traversed by at most one packet. Packets must keep on moving until they reach their destinations, even if this means temporarily moving further away from their destinations. We investigate some simple design principles for hot potato routing algorithms. Perhaps our most important negative result is that for a wide class of natural algorithms, the number of deflections that a packet suffers can grow experimentally in the number of other packets in the network. On the positive side, we present some (admitedly weak) upper bounds on the worst case performance for algorithms for general networks, and for special cases such as the mesh, the torus, and the infinite line.
机译:在“热土豆”数据包路由问题中,数据包需要路由到网络上它们各自的目的地。在每个时间步长,每个通信链路最多可以穿越一个数据包。数据包必须继续移动,直到到达目的地为止,即使这意味着暂时远离目的地也是如此。我们研究了热土豆路由算法的一些简单设计原理。也许我们最重要的负面结果是,对于各种各样的自然算法,一个数据包遭受的偏转数量可能会随着网络中其他数据包的数量而实验性地增长。从积极的一面来看,对于一般网络的算法以及特殊情况(例如网格,圆环和无限线),我们给出了最坏情况性能的一些(公认的较弱)上限。

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