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Requirements and Building Blocks for Sociable Embodied Agents

机译:社交亲密代理的要求和基本组成部分

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摘要

To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships with their human interlocutors. We argue that this requires them to be capable of flexible multimodal expressiveness, incremental perception of other's behaviors, and the integration and interaction of these models in unified sensorimotor structures. We present work on probabilistic models for these three requirements with a focus on gestural behavior.
机译:为了变得友善,虚拟人物或类人机器人等具体化的互动代理需要能够与他们的对话者进行行为,信念和关系的相互协调。我们认为这要求他们具有灵活的多模态表达能力,对他人行为的增量感知能力以及这些模型在统一的感觉运动结构中的整合和相互作用。我们目前针对这三个需求的概率模型进行研究,重点是手势行为。

著录项

  • 来源
  • 会议地点 Paderborn(DE);Paderborn(DE);Paderborn(DE)
  • 作者单位

    Sociable Agents Group, Cognitive Interaction Technology (CITEC), Bielefeld University P.O. Box 1001 31, 33501 Bielefeld, Germany;

    rnSociable Agents Group, Cognitive Interaction Technology (CITEC), Bielefeld University P.O. Box 1001 31, 33501 Bielefeld, Germany;

    rnSociable Agents Group, Cognitive Interaction Technology (CITEC), Bielefeld University P.O. Box 1001 31, 33501 Bielefeld, Germany;

    rnSociable Agents Group, Cognitive Interaction Technology (CITEC), Bielefeld University P.O. Box 1001 31, 33501 Bielefeld, Germany;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 人工智能理论;
  • 关键词

  • 入库时间 2022-08-26 13:50:14

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