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Politician - An Imitation Game

机译:政治家-模仿游戏

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We present the question-answering system Politician, which is a chatbot designed to imitate a fictional politician. The chatbot accepts questions on political issues and answers them accordingly. The questions are analyzed using natural language processing techniques, mainly using a custom scenario built in the Treex system, and no complex knowledge base is involved. Once morphological and syntactic annotations added by language tools are available for the question, an appropriate answer template is selected from the manually created set of answer templates based on nouns, verbs, and named entities occurring in the question. Then the answer template is transformed into a grammatically correct reply. So far, two working versions of Politician, Czech and English, have been created. We conducted a Turing-like test to test Politician's intelligence. We also briefly investigated the differences between the two languages and potential generalization of the approach to other topics. Apparently, morphological and syntactic information provides enough data for a very basic understanding of questions on a specific topic.
机译:我们介绍了问答系统“政治家”,这是一个聊天机器人,旨在模仿虚构的政治家。聊天机器人接受有关政治问题的问题,并相应地回答。使用自然语言处理技术来分析问题,主要是使用Treex系统中内置的自定义方案来进行分析,并且不涉及复杂的知识库。一旦语言工具添加的词法和句法注释可用于该问题,便可以基于问题中出现的名词,动词和命名实体,从手动创建的答案模板集中选择适当的答案模板。然后,答案模板将转换为语法正确的答案。到目前为止,已经创建了两种工作版本的政治家,捷克语和英语。我们进行了类似图灵的测试,以测试政客的智力。我们还简要调查了两种语言之间的差异以及对其他主题的使用方法的潜在概括。显然,形态和句法信息提供了足够的数据,可以非常基本地理解有关特定主题的问题。

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