首页> 外文会议>International Symposium on Smart Graphics(SG 2006); 20060723-25; Vancouver(CA) >A Modified Laplacian Smoothing Approach with Mesh Saliency
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A Modified Laplacian Smoothing Approach with Mesh Saliency

机译:具有网格显着性的改进拉普拉斯平滑方法

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A good saliency map captures the locally sharp features effectively. So a number of tasks in graphics can benefit from a computational model of mesh saliency. Motivated by the conception of Lee's mesh saliency and its successful application to mesh simplification and viewpoint selection, we modified Laplacian smoothing operator with mesh saliency. Unlike the classical Laplacian smoothing, where every new vertex of the mesh is moved to the barycenter of its neighbors, we set every new vertex position to be the linear interpolation between its primary position and the barycenter of its neighbors. We have shown how incorporating mesh saliency with Laplacian operator can effectively preserve most sharp features while denoising the noisy model. Details of our modified Laplacian smoothing algorithm are discussed along with the test results in this paper.
机译:良好的显着性地图可有效捕获局部的鲜明特征。因此,图形网格中的许多任务都可以受益于网格显着性的计算模型。受Lee网格显着性的概念及其在网格简化和视点选择中的成功应用的启发,我们用网格显着性修改了Laplacian平滑算子。与经典的拉普拉斯平滑法不同,在经典的拉普拉斯平滑法中,网格的每个新顶点都移动到其相邻对象的重心,我们将每个新顶点位置设置为其基本位置和相邻对象的重心之间的线性插值。我们已经展示了如何将网格显着度与Laplacian算子结合使用,从而在消除噪声模型的同时有效保留最清晰的特征。本文讨论了我们改进的拉普拉斯平滑算法的详细信息以及测试结果。

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