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Efficient View Point Selection for Silhouettes of Convex Polyhedra

机译:凸多面体轮廓的有效视点选择

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摘要

The silhouette of polyhedra is an important primitive in application areas such as machine vision and computer graphics. In this paper, we study how to select view points of convex polyhedra such that the silhouette satisfies certain properties. Specifically, we give algorithms to find all projections of a convex polyhedron such that a given set of edges, faces and/or vertices appear on the silhouette. We present an algorithm to solve this problem in O(k~2) tune for k edges. For orthogonal projections, we give an improved algorithm that is fully adaptive in the number l of connected components formed by the edges, and has a time complexity of O(k log k + kl). We then generalize this algorithm to edges and/or faces appearing on the silhouette.
机译:多面体的轮廓是机器视觉和计算机图形学等应用领域中的重要原语。在本文中,我们研究如何选择凸多面体的视点,以使轮廓满足某些属性。具体来说,我们提供了算法来查找凸多面体的所有投影,以使给定的一组边,面和/或顶点出现在轮廓上。我们提出了一种算法来解决k个边缘的O(k〜2)调谐问题。对于正交投影,我们给出了一种改进的算法,该算法在边缘形成的连接分量的数量l中完全自适应,并且时间复杂度为O(k log k + kl)。然后,我们将该算法推广到轮廓上出现的边缘和/或面部。

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