首页> 外文会议>International Symposium on Instrumentation Science and Technology(ISIST'2006); 2006; Harbin(CN) >3D Measurement Technology by Structured Light Using Stripe-Edge-Based Gray Code
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3D Measurement Technology by Structured Light Using Stripe-Edge-Based Gray Code

机译:基于条纹边缘的格雷码通过结构光进行3D测量技术

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摘要

The key problem of 3D vision measurement using triangle method based onstructured light is to acquiring projecting angle of projecting light accurately. In order to acquire projecting angle thereby determine the corresponding relationship between sampling point and image point, method for encoding and decoding structured light based on stripe edge of Gray code is presented. The method encoded with Gray code stripe and decoded with stripe edge acquired by sub-pixel technology instead of pixel centre, so latter one-bit decoding error was removed. Accuracy of image sampling point location and correspondence between image sampling point and object sampling point achieved sub-pixel degree. In addition, measurement error caused by dividing projecting angle irregularly by even-width encoding stripe was analysed and corrected. Encoding and decoding principle and decoding equations were described. Finally, 3dsmax and Matlab software were used to simulate measurement system and reconstruct measured surface. Indicated by experimental results, measurement error is about 0.05%.
机译:基于三角形的基于结构光的3D视觉测量的关键问题是准确获取投影光的投影角度。为了获取投影角度,从而确定采样点与像点之间的对应关系,提出了一种基于格雷码条纹边缘的结构光编码与解码方法。该方法采用格雷码条带编码,再利用亚像素技术获取的条带边缘而不是像素中心进行解码,从而消除了后者的一位解码错误。图像采样点定位的精度以及图像采样点与物体采样点之间的对应关系达到了亚像素度。另外,分析并校正了由均匀宽度编码条不规则地划分投影角度而引起的测量误差。描述了编码和解码原理以及解码方程。最后,使用3dsmax和Matlab软件模拟测量系统并重建测量表面。实验结果表明,测量误差约为0.05%。

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