首页> 外文会议>International Conference on Virtual Reality(ICVR 2007); 20070722-27; Beijing(CN) >A Distributed Framework for Scalable Large-Scale Crowd Simulation
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A Distributed Framework for Scalable Large-Scale Crowd Simulation

机译:用于可扩展大规模人群仿真的分布式框架

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摘要

Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critical situation, in particular in urban environments. A key component of these interactive simulations is how to recreate the behavior of a crowd in real- time while supporting individual behaviors. Crowds can often be unpredictable and present mixed behaviors such as panic or aggression, that can very rapidly change based on unexpected new elements introduced into the environment. We present preliminary research specifically oriented towards the simulation of large crowds for emergency response and rescue planning situations. Our approach uses a highly scalable architecture integrated with an efficient rendering architecture and an immersive visualization environment for interaction. In this environment, users can specify complex scenarios, "plug-in" crowd behavior algorithms, and interactively steer the simulation to analyze and evaluate multiple "what if situations.
机译:紧急响应和灾难管理领域中的新兴应用对交互功能的要求越来越高,以便快速了解紧急情况,特别是在城市环境中。这些交互式模拟的关键组成部分是如何在支持单个行为的同时实时重现人群的行为。人群常常是不可预测的,并且表现出多种混合的行为,例如恐慌或攻击性,这些行为会基于引入环境的意外新元素而迅速变化。我们目前专门针对大型人群的应急响应和救援计划情况进行仿真的初步研究。我们的方法使用高度可扩展的架构,并与高效的渲染架构和沉浸式可视化环境集成在一起进行交互。在这种环境下,用户可以指定复杂的场景,“插入式”人群行为算法,并以交互方式引导仿真来分析和评估多种“假设情况”。

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