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ICrafter: A Service Framework for Ubiquitous Computing Environments

机译:ICrafter:无处不在的计算环境的服务框架

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摘要

In this paper, we propose ICrafter, a framework for services and their user interfaces in a class of ubiquitous computing environments. The chief objective of ICrafter is to let users flexibly interact with the services in their environment using a variety of modalities and input devices. We extend existing service frameworks in three ways. First, to offload services and user input devices, ICrafter provides infrastructure support for UI selection, generation, and adaptation. Second, ICrafter allows UIs to be associated with service patterns for on-the-fly aggregation of services. Finally, ICrafter facilitates the design of service UIs that are portable but still reflect the context of the local environment. In addition, we also focus on the system properties such as incremental deployability and robustness that are critical for ubiquitous computing environments. We describe the goals and architecture of ICrafter, a prototype implementation that validates its design, and the key lessons learnt from our experiences.
机译:在本文中,我们提出了ICrafter,它是一类普适计算环境中的服务及其用户界面的框架。 ICrafter的主要目标是让用户使用各种方式和输入设备灵活地与环境中的服务进行交互。我们以三种方式扩展现有的服务框架。首先,为了减轻服务和用户输入设备的负担,ICrafter提供了用于UI选择,生成和适配的基础架构支持。其次,ICrafter允许将UI与服务模式相关联,以实现服务的实时聚合。最后,ICrafter简化了可移植但仍反映本地环境上下文的服务UI的设计。此外,我们还将重点关注对普适计算环境至关重要的系统属性,例如增量部署性和健壮性。我们描述了ICrafter的目标和体系结构,可验证其设计的原型实现以及从我们的经验中学到的主要经验教训。

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