首页> 外文会议>International Conference on Entertainment Computing(ICEC 2005); 20050919-21; Sanda(JP) >Effects of Team-Based Computer Interaction: The Media Equation and Game Design Considerations
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Effects of Team-Based Computer Interaction: The Media Equation and Game Design Considerations

机译:基于团队的计算机交互的影响:媒体方程式和游戏设计注意事项

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The current paper applies media equation research to video game design. The paper presents a review of the existing media equation research, describes a specific study conducted by the authors, discusses how the findings of the study can be used to inform future game design, and explores how other media equation findings might be incorporated into game design. The specific study, discussed in detail in the paper, explores the notion of team formation between humans and computer team-mates. The results show that while highly experienced users will accept a computer as a team-mate, they tend to react more negatively towards the computer than to human teammates (a 'Black Sheep' Effect).
机译:本文将媒体方程研究应用于视频游戏设计。本文介绍了现有媒体方程式研究的概况,描述了作者进行的一项具体研究,讨论了该研究的结果如何可用于未来的游戏设计,并探讨了如何将其他媒体方程式的发现纳入游戏设计中。本文详细讨论了这项具体研究,探讨了人与计算机队友之间团队形成的概念。结果表明,虽然经验丰富的用户会接受计算机作为队友,但他们对计算机的反应比对人类队友的反应更消极(“黑羊”效应)。

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