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Detection and segmentation of underwater archaeological sites surveyed with stereo-vision platforms

机译:立体视觉平台勘测的水下考古遗址的检测和分割

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This paper proposes a method for automating detection and segmentation of archaeological structures in underwater environments. Underwater archaeologists have recently taken advantage of robotic or diver-operated stereo-vision platforms to survey and map submerged archaeological sites. From the acquired stereo images, 3D reconstruction can be performed to produce high-resolution photo-mosaic maps that are metrically accurate and contain information about depth. Archaeologists can then use these maps to manually outline or sketch features of interest, such as building plans of a submerged city. These features often contain large rocks that serve as the foundation to buildings and are arranged in patterns and geometric shapes that are characteristic of human-made structures. Our proposed method first detects these large rocks based on texture and depth information. Next, we exploit the characteristic geometry of human-made structures to identify foundation rocks arranged along lines to form walls. Then we propose to optimize the outlines of these walls by using the gradient of depth to seek the local minimum of the height from the seafloor to identify the ground plane at the base of the rocks. Finally, we output contours as geo-referenced layers for geographic information system (GIS) and architectural planning software. Experiments are based on a 2010 stereo reconstruction survey of Pavlopetri, a submerged city off the coast of Greece. The results provide a proof-of-concept for automating extraction of archaeological structure in underwater environments to produce geo-referenced contours for further analysis by underwater archaeologists.
机译:本文提出了一种在水下环境中自动检测和分割考古结构的方法。水下考古学家最近利用机器人或多样化操作的立体视觉平台来调查和绘制水下考古遗址。从获取的立体图像中,可以执行3D重建以生成高分辨率的马赛克地图,这些地图在度量上是准确的并包含有关深度的信息。然后,考古学家可以使用这些地图手动勾勒或绘制感兴趣的特征,例如被淹没的城市的建筑图。这些特征通常包含用作建筑物基础的大石头,并以人造结构所特有的图案和几何形状排列。我们提出的方法首先根据纹理和深度信息检测这些大岩石。接下来,我们利用人造结构的特征几何来识别沿线排列以形成墙的基础岩石。然后,我们建议通过使用深度梯度来优化这些墙的轮廓,以寻找距海床的高度的局部最小值,以识别岩石底部的地平面。最后,我们将等值线输出为地理参考图层,以用于地理信息系统(GIS)和建筑规划软件。实验是基于2010年对希腊沿海沉没城市Pavlopetri的立体重建调查得出的。结果为在水下环境中自动提取考古结构以产生地理参考轮廓提供了概念验证,以供水下考古学家进一步分析。

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