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GPU Accelerated Rotation About an Arbitrary Axis

机译:GPU绕任意轴加速旋转

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The three-dimensional (3D) rotation about any axis is essential in diverse applications and fields, particularly in computer graphics. This paper focuses on accelerating the operation of this transform using GPU in a real-time environment. This special type of rotation is complicated compared to rotation about the conventional axes due to having many matrix operations, so accelerating such a transform with parallel techniques is an important issue to reduce the execution time that is important to ensure the realistic view of 3D animation scene. In addition to that, concatenating these many operations in a single rotation matrix also gives a significant reduction in computation time required to perform the rotation. The rotation transform is applied to complex models with hundreds or even millions of vertices, so standard 3D objects with different resolutions are used for testing the rotation about a selected axis that created interactively using LabVIEW and Visual Studio software environments. The experimental results showed the significant speedup on CUDA/C
机译:绕任何轴进行的三维(3D)旋转在各种应用程序和领域中都至关重要,尤其是在计算机图形学中。本文着重于在实时环境中使用GPU加速此转换的操作。与绕常规轴旋转相比,这种特殊类型的旋转由于具有许多矩阵运算而相对于传统轴而言比较复杂,因此,使用并行技术加速此类转换是减少执行时间的重要问题,这对于确保3D动画场景的真实视图至关重要。除此之外,在单个旋转矩阵中串联这些许多操作还可以显着减少执行旋转所需的计算时间。旋转变换适用于具有数百个甚至数百万个顶点的复杂模型,因此具有不同分辨率的标准3D对象用于测试围绕选定轴的旋转,该选定轴是使用LabVIEW和Visual Studio软件环境交互创建的。实验结果表明,CUDA / C的速度显着提高

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