首页> 外文会议>Innovative technologies and learning >Building a Reconfigurable Subject-Free Learning Game System
【24h】

Building a Reconfigurable Subject-Free Learning Game System

机译:构建可重构的无主题学习游戏系统

获取原文
获取原文并翻译 | 示例

摘要

The specially-designed educational game are effective for the improvement of the motivation and outcome of learning. However, the development of the learning game is the labor-intensive and time-consuming work (High Cost) and the application of the learning scope is limited to a specific learning subject (Learning Scope Limitation). The concept of the subject-free learning game is able to address the Learning Scope Limitation well, but the High Cost is still the pressing issue for all kinds of games. Therefore, in this work, a Reconfigurable Subject-free Learning Game System based on a Collaborative Subject-free Learning Game Scheme, called ReSfLGS, is developed, a reconfigurable scheme of which is able to reconfigure and integrate the various game content according to the proposed I/O protocol, the definition of which enables that various games can be controlled and communicated with ReSfLGS. Moreover, the game content is able to be efficiently created using the Web-based visualized authoring tool in ReSfLGS for addressing the High Cost issue.
机译:专门设计的教育游戏对于提高学习动机和结果非常有效。然而,学习游戏的发展是劳动密集且费时的工作(高成本),并且学习范围的应用限于特定的学习主题(学习范围限制)。无主题学习游戏的概念能够很好地解决学习范围的局限性,但是高成本仍然是所有游戏的紧迫问题。因此,在这项工作中,开发了一种基于协作式无主题学习游戏方案的可重构无主题学习游戏系统,称为ReSfLGS,其可重构方案能够根据提出的方案进行重构和整合各种游戏内容I / O协议,其定义使得可以控制各种游戏并与ReSfLGS进行通信。此外,可以使用ReSfLGS中基于Web的可视化创作工具有效地创建游戏内容,以解决高成本问题。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号