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Towards a disambiguation canvas

机译:走向消歧画布

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We present Disambiguation canvas, a technique for selection by progressive refinement using a mobile device and consisting of two steps. During the first, the user defines a subset of objects through the orientation sensors of the device and a volume-casting pointing technique. The subsequent step consists of the disambiguation of the desired target among the previously-defined subset of objects, and is accomplished using the mobile device touchscreen. By relying on the touchscreen for the last step the user can disambiguate among hundreds of objects at once, previous progressive refinement techniques do not scale as well as ours. Disambiguation canvas is mainly developed for easy, accurate and fast selection of small objects, or objects inside cluttered virtual environments. User tests show that our technique performs faster than ray-casting for targets with ≈ 0.53° of angular size, and is also much more accurate for all the tested target sizes.
机译:我们介绍了消歧画布,一种使用移动设备通过逐步完善进行选择的技术,包括两个步骤。在第一个过程中,用户通过设备的方向传感器和体积投射指向技术定义对象的子集。后续步骤包括在先前定义的对象子集中消除所需目标的歧义,并使用移动设备触摸屏完成。通过依靠触摸屏进行最后一步,用户可以一次在数百个对象之间消除歧义,以前的渐进式细化技术无法像我们一样进行缩放。消歧画布主要用于轻松,准确和快速地选择小型对象或混乱的虚拟环境中的对象。用户测试表明,对于角度大小约为0.53°的目标,我们的技术比射线投射更快,并且对于所有测试的目标尺寸,其精度也更高。

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