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Creating 3D Projection on tangible object

机译:在有形物体上创建3D投影

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Our work explores the possibilities of using 3D projection on physical objects — a multi-projector set-up, which we aim to use for exhibition, teaching, design and early prototyping purposes. We also aim to create more immersive and engaging multimedia presentations, and change from conventional 2D media to 3D media by projecting the visual content on a physical object. This video demonstration presents two examples of tangible 3D projections. In our first demonstration we used a sphere shaped object and proj ected a visualization of rotating Earth on it with five projectors. We have recently done a study [1] that focused on audience's perceptions of 3D projection. Results were encouraging, and we will continue our work with the subject. In another demonstration we used a human shaped model and projected various datasets on it, including muscles, bones and digestive system. This setup contains two projectors, one in the back and the other one in the front of the body. 3D world contains 3D model of the human body and two camera views. In the future we will focus on enabling functional interactions to make projections more useful and interesting e.g. for teaching purposes. Interactions and automatic projector calibrations are the next steps to be implemented and examined in our project.
机译:我们的工作探索了在物理对象上使用3D投影的可能性-一种多投影仪设置,我们旨在将其用于展览,教学,设计和早期原型设计。我们还旨在创建更具沉浸性和吸引力的多媒体演示,并通过将视觉内容投影到物理对象上而从传统的2D媒体变为3D媒体。该视频演示展示了两个有形3D投影示例。在我们的第一个演示中,我们使用了一个球形物体,并用五台投影仪对旋转的地球进行了可视化处理。我们最近完成了一项研究[1],该研究的重点是受众对3D投影的看法。结果令人鼓舞,我们将继续致力于该主题。在另一个演示中,我们使用了人形模型,并在其上投影了各种数据集,包括肌肉,骨骼和消化系统。此设置包含两台投影仪,一台在机身后部,另一台在机身前部。 3D世界包含人体的3D模型和两个相机视图。将来,我们将专注于实现功能交互,以使投影更加有用和有趣,例如用于教学目的。交互作用和自动投影仪校准是我们项目中要实施和检查的下一步。

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