首页> 外文会议>IEEE International Conference on Robotics and Automation;ICRA '09 >Producing rigid contacts in cable-driven haptic interfaces using impact generating reels
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Producing rigid contacts in cable-driven haptic interfaces using impact generating reels

机译:使用产生冲击的卷轴在电缆驱动的触觉界面中产生刚性触点

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This paper presents a design for a cable reel that allows a cable-driven haptic interface to produce rigid impacts with virtual objects in a virtual reality setting. The haptic interface studied in this article has three degrees of freedom (3 DOF) and acts as a sword-fighting simulator. In order to obtain sharp impacts with this interface, an impact generating reel is proposed to transmit forces across the cables to a user holding the end-effector (sword). A prototype is presented in order to demonstrate the concept. As a method of quantifying the credibility of these impacts, an accelerometer was mounted on the end-effector, where the cables are attached in order to measure the vibrations caused by these impacts. These vibrations are compared with the vibrations caused by an impact with a rigid material such as steel in order to classify the stiffness of the impacts generated by the mechanism.
机译:本文提出了一种电缆卷筒的设计,该电缆卷筒允许电缆驱动的触觉界面在虚拟现实环境中对虚拟对象产生刚性冲击。本文研究的触觉界面具有三个自由度(3 DOF),并充当剑术模拟器。为了通过该接口获得强烈的冲击力,提出了一种冲击力产生的卷轴,用以将力跨过电缆传递给握住末端执行器(剑)的使用者。提供了一个原型以演示该概念。作为量化这些冲击的可信度的一种方法,在末端执行器上安装了一个加速度计,在该执行器上安装了电缆,以便测量由这些冲击引起的振动。将这些振动与由诸如钢之类的刚性材料的冲击引起的振动进行比较,以便对机构产生的冲击的刚度进行分类。

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