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Image based rendering with depth cameras: How many are needed?

机译:使用深度相机进行基于图像的渲染:需要多少个?

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Image based rendering is a technique for producing arbitrary viewpoints of a scene using multiple images instead of exact object models. The recent emergence of low-price, fast, and reliable cameras for measuring depth makes possible the augmentation of traditional color images with depth images. This combination promises to improve the rendering quality of an arbitrary viewpoint and thus have a great impact on IBR. A key issue is to understand, for any particular scene of interest, how many depth images and how many color images are necessary in order to obtain good rendering results. In this paper, using a framework akin to the plenoptic function, we perform a spectral analysis of multi-view depth images in order to determine the relationship between the number of depth and color images required. Our analysis is then validated using both synthetic and real images.
机译:基于图像的渲染是一种使用多个图像而不是精确的对象模型来产生场景的任意视点的技术。低价,快速且可靠的用于深度测量的相机的出现使得使用深度图像增强传统彩色图像成为可能。这种组合有望提高任意视点的渲染质量,从而对IBR产生重大影响。关键问题是,对于任何特定的感兴趣场景,要获得良好的渲染结果,必须了解多少个深度图像和多少个彩色图像。在本文中,我们使用类似于全光函数的框架,对多视图深度图像执行光谱分析,以确定深度数量与所需彩色图像之间的关系。然后使用合成图像和真实图像验证我们的分析。

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