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CALIBRATION REQUIREMENTS OF AN AUTOMOTIVE HUD INTERFACE USING A VIRTUAL ENVIRONMENT: METHODOLOGY AND IMPLEMENTATION

机译:虚拟环境对汽车HUD接口的校准要求:方法和实现

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摘要

This paper presents the methodology of a system which utilises a virtual reality (VR) environment to establish the calibration requirements for a prototype automotive full-windscreen Head-Up Display (HUD) interface. An easy and fast calibration of the HUD can be a considerable advantage for the final product since rapid customisation is crucial in everyday driving, especially if the same vehicle is often being used by more than one driver. Simulating the positioning of the HUD, in accordance to the driver, in a VR environment is a cost-effective way to identify design limitations before proceeding towards physical mock-ups. The system was designed to enable the evaluation of additional usability aspects such as testing the effectiveness of the HUD interface under varying visibility conditions.
机译:本文介绍了利用虚拟现实(VR)环境为原型汽车全挡风玻璃平视显示器(HUD)接口建立校准要求的系统方法。 HUD的快速简便校准对于最终产品而言可能是一个相当大的优势,因为快速定制在日常驾驶中至关重要,尤其是在同一车辆经常被多个驾驶员使用的情况下。根据驱动程序,在VR环境中模拟HUD的位置是一种经济有效的方法,可在进行物理模型之前确定设计限制。该系统旨在对其他可用性方面进行评估,例如在变化的可见性条件下测试HUD界面的有效性。

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