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Graph Spectral Image Smoothing

机译:图形光谱图像平滑

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摘要

A new method for smoothing both gray-scale and color images is presented that relies on the heat diffusion equation on a graph. We represent the image pixel lattice using a weighted undirected graph. The edge weights of the graph are determined by the Gaussian weighted distances between local neighbouring windows. We then compute the associated Laplacian matrix (the degree matrix minus the adjacency matrix). Anisotropic diffusion across this weighted graph-structure with time is captured by the heat equation, and the solution, i.e. the heat kernel, is found by exponentiating the Laplacian eigen-system with time. Image smoothing is accomplished by convolving the heat kernel with the image, and its numerical implementation is realized by using the Krylov subspace technique. The method has the effect of smoothing within regions, but does not blur region boundaries. We also demonstrate the relationship between our method, standard diffusion-based PDEs, Fourier domain signal processing and spectral clustering. Experiments and comparisons on standard images illustrate the effectiveness of the method.
机译:提出了一种新的平滑灰度和彩色图像的方法,该方法依赖于图形上的热扩散方程。我们使用加权无向图表示图像像素点阵。图的边缘权重由局部相邻窗口之间的高斯加权距离确定。然后,我们计算关联的拉普拉斯矩阵(度矩阵减去邻接矩阵)。通过热方程可以捕获到该加权图结构随时间的各向异性扩散,并且通过使Laplacian本征系统随时间求幂来找到解(即热核)。通过使热核与图像卷积来实现图像平滑,并使用Krylov子空间技术实现其数值实现。该方法具有在区域内平滑的效果,但不会模糊区域边界。我们还演示了我们的方法,基于标准扩散的PDE,傅立叶域信号处理和频谱聚类之间的关系。在标准图像上进行的实验和比较说明了该方法的有效性。

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