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A Closer Look at Texture Metrics for Visualization

机译:仔细查看纹理度量以实现可视化

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摘要

This paper presents some insights into perceptual metrics for texture pattern categorization. An increasing number of researchers in the field of visualization are trying to exploit texture patterns to overcome the innate limitations of three dimensional color spaces. However, a comprehensive understanding of the most important features by which people group textures is essential for effective texture utilization in visualization. There have been a number of studies aiming at finding the perceptual dimensions of the texture. However, in order to use texture for multivariate visualization we need to first realize the circumstances under which each of these classification holds. In this paper we discuss the results of our three recent studies intended to gain greater insight into perceptual texture metrics. The first and second experiments investigate the role that orientation, scale and contrast play in characterizing a texture pattern. The third experiment is designed to understand the perceptual rules people utilize in arranging texture patterns based on the perceived directionality. Finally, in our last section we present our current effort in designing a computational method which orders the input textures based on directionality and explain its correlation with the human study.
机译:本文提出了对纹理图案分类的感知指标的一些见解。可视化领域中越来越多的研究人员正在尝试利用纹理图案来克服三维色彩空间的固有局限性。但是,对人们将纹理分组的最重要特征的全面理解对于有效地实现可视化纹理至关重要。为了找到纹理的感知尺寸,已经进行了许多研究。但是,为了将纹理用于多变量可视化,我们需要首先了解这些分类中每个分类所处的环境。在本文中,我们讨论了三项最新研究的结果,旨在对感知纹理度量有更深入的了解。第一个和第二个实验研究了方向,比例和对比度在表征纹理图案方面的作用。第三个实验旨在了解人们根据感知的方向性来排列纹理图案时所使用的感知规则。最后,在最后一节中,我们介绍了当前在设计一种计算方法方面的工作,该计算方法根据方向性对输入纹理进行排序,并解释其与人类研究的相关性。

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