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Testing of display color causing excitation in eye periphery creating nonlinear distortions of psychophysical response

机译:测试显示器颜色是否会引起眼睛周围的刺激,从而产生心理生理反应的非线性失真

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We used psychometric responses of phenomena as criteria - to study perception distortion strength in peripheral areas, while looking towards vertically falling round spots. Spots were objects peripherally projected in the eye, having periodical grey-colored (or red. green, blue) grating moving horizontally within the spot area. Such excitation creates psychophysical perception distortion; falling projected in the brain has slant- Shapiro&Lu effect (2010). We studied the phenomenon by comparing perceived slants of two falling balls viewed in opposite peripheral areas: a) reference object -uniform and neutrally grey, falling at a distinct angle; and b) textured object: falling vertically, with vertical stripe structure that moved along horizontal direction within the object area. Psychometric curves were built using 2ATC paradigm. Observers in Part Ⅰ were naive participants, who during one hour responded to series of events where the reference objects had a randomly selected slant of fall trajectory. Subjective equivalence point was determined at the centers of the sigmoidal fit of psychometric curves where abscise was a reference real slant. Mean (22 participants) illusionary slant of falling textured objects was α = 28±5 deg (for viewing directionality ≈8 deg; falling vertical speed 0.18 deg/sec, texture Michelson contrast 0.82, texture spatial frequency 0.42 cycles/deg, "spinning" speed 2 deg/sec). In Part Ⅱ two observers repeated the experiments in similar viewing conditions each day for two weeks. Distinct decay of α was determined with exponential time constant of 11±2 days. Most surprisingly, the decay curves converge to zero values for supposed infinitive length of demonstrations. Preliminary discussion of the latter with illusion authors revealed coincidence of our results with author's suggestions. As such learning effect has been detected, the observers in Part Ⅲ compared two equiluminant striped falling balls in opposite viewing fields, but balls contained different color content. Here we find differences of the slant in perception, however these differences were statistically insignificant.
机译:我们使用现象的心理反应作为标准-研究外围区域的感知失真强度,同时朝垂直下落的圆点方向看。斑点是在眼睛周围投射的对象,具有周期性的灰色(或红色,绿色,蓝色)光栅在斑点区域内水平移动。这种兴奋会造成心理物理知觉失真。预计大脑中的跌落会倾斜-Shapiro&Lu效应(2010)。我们通过比较在相对的外围区域看到的两个落球的可感知倾斜度来研究该现象:a)参考对象-均匀且呈中性的灰色,以不同的角度掉落; b)纹理对象:垂直下落,垂直条纹结构在对象区域内沿水平方向移动。使用2ATC范式建立心理测度曲线。第一部分的观察者是幼稚的参与者,他们在一小时内对一系列事件做出了响应,在这些事件中,参考物体具有随机选择的下降轨迹。主观等效点是在心理曲线的S形拟合中心确定的,其中,abscise是参考真实的斜率。掉落的有纹理物体的平均幻觉倾斜度为α= 28±5度(对于观看方向≈8度;掉落垂直速度为0.18度/秒,纹理迈克尔逊对比度为0.82,纹理空间频率为0.42个循环/度,“旋转” \“速度2度/秒)。在第二部分中,每天有两名观察员在相似的观看条件下重复实验两周。用11±2天的指数时间常数确定α的明显衰减。最令人惊讶的是,对于假定的无穷长度的演示,衰减曲线收敛到零值。与幻觉作者对后者的初步讨论揭示了我们的结果与作者的建议是一致的。由于已检测到这种学习效果,因此第三部分的观察者在相对的视野中比较了两个等亮度的条纹落球,但这些球包含不同的颜色含量。在这里,我们发现了感知上的倾斜差异,但是这些差异在统计上是微不足道的。

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