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Haptic Interaction With Fluid Media

机译:与流体介质的触觉相互作用

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摘要

We present a method for integrating force feedback with interactive fluid simulation. We use the method described to generate haptic display of an incompressible Navier-Stokes fluid simulation. The force feedback calculation is based on the equations of fluid motion, and enables us to generate forces as well as torques for use with haptic devices capable of delivering torque. In addition, we adapt our fluid-haptic feedback method for use in a painting application that is based on fluid simulation, enabling the artist to feel the paint. Finally we describe a force filtering technique to reduce the artifacts that result from using 60Hz simulation data to drive the 1 KHz haptic servo loop, a situation which often arises in practice.
机译:我们提出了一种将力反馈与交互式流体仿真相集成的方法。我们使用描述的方法来生成不可压缩的Navier-Stokes流体模拟的触觉显示。力反馈计算基于流体运动方程,使我们能够生成力和扭矩,以与能够传递扭矩的触觉设备一起使用。此外,我们调整了流体触觉反馈方法,以用于基于流体模拟的绘画应用程序中,从而使艺术家能够感觉到油漆。最后,我们描述了一种力过滤技术,以减少因使用60Hz仿真数据驱动1 KHz触觉伺服环路而导致的伪像,这种情况在实践中经常出现。

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