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CommandTalk: A Spoken-Language Interface for Battlefield Simulations

机译:CommandTalk:用于战场模拟的口语界面

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CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forces, modify missions during execution, and control simulation system functions. CommandTalk combines a number of separate components integrated through the use of the Open Agent Architecture, including the Nuance speech recognition system, the Gemini natural-language parsing and interpretation system, a contextual-interpretation module, a "push-to-talk" agent, the ModSAF battlefield simulator, and "Start-It" (a graphical processing-spawning agent). CommandTalk is installed at a number of Government and contractor sites, including NRaD and the Marine Corps Air Ground Combat Center. It is currently being extended to provide exercise-time control of all simulated U.S. forces in DARPA's STOW 97 demonstration.
机译:CommandTalk是战场模拟的口语界面,允许使用普通口语来创建部队和控制措施,为部队分配任务,在执行过程中修改任务以及控制模拟系统功能。 CommandTalk结合了许多使用Open Agent Architecture集成的独立组件,包括Nuance语音识别系统,Gemini自然语言解析和解释系统,上下文解释模块,“即按即说”代理, ModSAF战场模拟器和“ Start-It”(图形处理生成代理)。 CommandTalk已安装在许多政府和承包商地点,包括NRaD和海军陆战队空中地面作战中心。目前,它已扩展为在DARPA的STOW 97演示中提供对所有模拟美军的演习时间控制。

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