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Experimental Development of Competitive Digital Educational Games on Multi-touch Screen for Young Children

机译:幼儿多点触摸屏竞争性数字教育游戏的实验开发

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Multi-touch technology offers us a new opportunity to develop digital educational games (DEGS) for children. Current researches are focusing on the area of cooperative learning, and the devices used are mostly horizontal. Can we develop competitive DEGS for children? How would it look like if these games are shown on vertical screens? Based on these assumptions, we did some experimental development researches. In this paper, the design and implementation of four competitive DEGS are introduced, each of which targeting a specific kind of intelligence (verbal-linguistic, logical-mathematical, musical and visual-spatial) based on the theory of multiple intelligences. Tryout was made on some preschool children and the problems encountered are analyzed. The experiences gained in the whole process are summarized in the end.
机译:多点触控技术为我们提供了开发儿童数字教育游戏(DEGS)的新机会。当前的研究集中在合作学习领域,并且所使用的设备大多是卧式的。我们可以为儿童开发具有竞争力的DEGS吗?如果这些游戏显示在垂直屏幕上会怎么样?基于这些假设,我们进行了一些实验开发研究。在本文中,介绍了四个竞争性DEGS的设计和实现,每个DEGS都基于多元智能理论针对一种特定的智能类型(语言,逻辑,数学,音乐和视觉空间)。对一些学龄前儿童进行了试用,并分析了遇到的问题。最后总结了在整个过程中获得的经验。

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