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Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting Blocks

机译:利用交互式照明块的多智能体系统,使自闭症儿童参与模仿和回合游戏

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In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investigated. Multiagent system of interactive blocks is used to facilitate the games. The training elements include verbal description followed by imitation of video-modeled play episodes. By combining this method with the tangible multiagent platform of interactive blocks (i-blocks) children with autism could imitate play episodes that involved turn taking with a caregiver. The experiment showed that most of the children managed to imitate the play scenarios after video modeling, and repeat the behaviors with the tangible and appealing block platform. When all the actions were well understood by the autistic children, they performed willingly turn taking cooperative behaviors, which they normally do not do.
机译:在本文中,研究了旨在建立合作性游戏元素(例如模仿和自闭症儿童与照顾者之间的转向)的游戏场景。交互式块的Multiagent系统用于简化游戏。培训内容包括口头描述,然后模仿视频播放的剧集。通过将此方法与交互式街区(i街区)的有形多智能体平台相结合,自闭症儿童可以模仿与看护者进行轮流活动的游戏情节。实验表明,大多数孩子在视频建模后设法模仿了游戏场景,并通过有形且吸引人的积木平台重复了行为。当自闭症儿童很好地理解了所有动作后,他们乐于表现出采取合作行为,而他们通常不会这么做。

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