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Automatic Representation of Urban Terrain Models for Simulations on the Example of VBS2

机译:以VBS2为例对模拟的城市地形模型进行自动表示

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摘要

Virtual simulations have been on the rise together with the fast progress of rendering engines and graphics hardware. Especially in military applications, offensive actions in modern peace-keeping missions have to be quick, firm and precise, especially under the conditions of asymmetric warfare, non-cooperative urban terrain and rapidly developing situations. Going through the mission in simulation can prepare the minds of soldiers and leaders, increase self-confidence and tactical awareness, and finally save lives. This work is dedicated to illustrate the potential and limitations of integration of semantic urban terrain models into a simulation. Our system of choice is Virtual Battle Space 2, a simulation system created by Bohemia Interactive System. The topographic object types that we are able to export into this simulation engine are either results of the sensor data evaluation (building, trees, grass, and ground), which is done fully-automatically, or entities obtained from publicly available sources (streets and water-areas), which can be converted into the system-proper format with a few mouse clicks. The focus of this work lies in integrating of information about building facades into the simulation. We are inspired by state-of the art methods that allow for automatic extraction of doors and windows in laser point clouds captured from building walls and thus increase the level of details of building models. As a consequence, it is important to simulate these animationable entities. Doing so, we are able to make accessible some of the buildings in the simulation.
机译:随着渲染引擎和图形硬件的快速发展,虚拟仿真正在兴起。特别是在军事应用中,现代维持和平特派团的进攻行动必须迅速,坚定和精确,特别是在战争不对称,城市地形不合作以及局势迅速发展的情况下。完成模拟任务可以使士兵和领导人的思想得到准备,增强自信和战术意识,并最终挽救生命。这项工作致力于说明将语义城市地形模型集成到模拟中的潜力和局限性。我们选择的系统是由波希米亚互动系统公司(Bohemia Interactive System)创建的模拟系统Virtual Battle Space 2。我们能够导出到此模拟引擎中的地形对象类型是传感器数据评估(建筑物,树木,草地和地面)的结果,该结果是完全自动完成的,或者是从可公开获得的实体(街道和水域),只需单击几下鼠标即可将其转换为系统专有格式。这项工作的重点在于将有关建筑物外墙的信息集成到模拟中。我们从最先进的方法中获得启发,这些方法可以自动提取从建筑物墙壁捕获的激光点云中的门窗,从而提高了建筑物模型的细节水平。因此,模拟这些可动画化的实体很重要。这样做,我们可以使模拟中的某些建筑物可访问。

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