首页> 外文会议>Conference on Human Vision and Electronic Imaging; 20080128-31; San Jose,CA(US) >Separating the effects of glare from simultaneous contrast
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Separating the effects of glare from simultaneous contrast

机译:将眩光效果与同时对比分开

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Appearance in High Dynamic Range images is controlled by intraocular glare and physiological spatial contrast. Increasing the number of high luminance pixels in a display increases glare and reduces the dynamic range of luminances on the retina. Simultaneous contrast makes areas with higher glare related luminances look darker. Previous experiments measured the range needed for the appearance black in surrounds with variable percentage of white pixels in the background. In these test targets it was 2.0 log units with 100% white pixels, 2.3 log units with 50% white pixels, 2.9 log units with 8% white pixels, and 5.5 log units with 0% white pixels. We want to calculate the intensity of veiling glare in these test scenes and relate retinal luminances to the magnitude estimates of appearance reported by observers. This paper uses a glare spread function to calculate the retinal luminances after intraocular scatter. By modeling the actual luminances on the retina we can compare them with appearance.
机译:高动态范围图像的外观由眼内眩光和生理空间对比度控制。显示器中高亮度像素的数量增加会增加眩光并减少视网膜上亮度的动态范围。同时对比度使与强光相关的亮度更高的区域看起来更暗。先前的实验测量了背景中白色像素百分比可变的情况下,周围环境中黑色外观所需的范围。在这些测试目标中,它是2.0 log单位(白色像素为100%),2.3 log单位(白色像素为50%),2.9 log单位(白色像素为8%)和5.5 log单位(白色像素为0%)。我们要计算这些测试场景中的遮盖眩光强度,并将视网膜亮度与观察者报告的外观大小估计值相关。本文使用眩光扩散函数计算眼内散射后的视网膜亮度。通过对视网膜上的实际亮度建模,我们可以将它们与外观进行比较。

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