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Cubby+, Exploring Interaction

机译:Cubby +,探索互动

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摘要

Within Cubby+ we aim for an early phase computer-supported design tool that enables us to explore form but also to explore product interaction in 3D. Although we have not actually built the system yet, we are confident that the ability to simultaneously explore form and product interaction has true value. We think that our Cubby+ design environment will offer new tools that will complement existing tools. In this project we have experimented with new techniques to explore virtual reality concepts. We started by building short scenario movies which combine computer graphics with real objects and hands using blue-screen techniques. Although these movies are not interactive, we have found them to be highly useful as they allow us to explore and discuss the user experience very early in our design process in a time and cost effective manner. In effect we have shitted from implementation to simulation.
机译:在Cubby +中,我们的目标是提供一个由计算机支持的早期设计工具,使我们能够探索形式,而且能够探索3D产品交互。尽管我们尚未真正构建该系统,但我们有信心同时探索形式和产品交互的能力具有真正的价值。我们认为我们的Cubby +设计环境将提供将补充现有工具的新工具。在这个项目中,我们尝试了新技术来探索虚拟现实概念。我们从制作简短的情节电影开始,这些电影使用蓝屏技术将计算机图形与真实的物体和手结合在一起。尽管这些电影不是交互式的,但我们发现它们非常有用,因为它们使我们能够在设计过程的早期就以节省时间和成本的方式探索和讨论用户体验。实际上,我们已经从实现转向仿真。

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