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Using Computer Vision to Control a Reactive Computer Graphics Character in a Theater Play

机译:在戏剧中使用计算机视觉控制反应性计算机图形角色

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It/I is a two-character theater play where the human character I is taunted and played by a vision-based, autonomous computerized character -called It - which controls computer-graphics, sound, and stage lights. Unlike previous immersive interactive systems, the computer vision system recognizes the human character's actions by considering not only tracking and gestural information and the character's internal variables but also the context provided by the current situation in the story. This paper focuses on a methodology to represent and recognize the human and computer characters' actions that is based on interval scripts, a paradigm that uses Allen's temporal primitives to describe the relationships among the different actions and reactions. The system was tested in six public performances held at the MIT Media Laboratory in 1997, when the computer graphics character ran automatically during the 30-minute duration of the play.
机译:它是一个由两个字符组成的剧场剧,其中我的角色被嘲笑,并由基于视觉的自主计算机角色-It扮演,该角色控制计算机图形,声音和舞台灯光。与以前的沉浸式交互系统不同,计算机视觉系统不仅考虑跟踪和手势信息以及角色的内部变量,而且考虑故事中当前情况所提供的上下文,从而识别角色的动作。本文着重介绍一种基于间隔脚本来表示和识别人和计算机角色动作的方法,该脚本使用艾伦的时间原语来描述不同动作和反应之间的关系。该系统于1997年在MIT媒体实验室举行的六场公开表演中进行了测试,当时计算机图形角色在播放30分钟的过程中自动运行。

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