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Reductions between Expansion Problems

机译:减少扩展问题

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摘要

The Small-Set Expansion Hypothesis (Raghavendra, Steurer, STOC 2010) is a natural hardness assumption concerning the problem of approximating the edge expansion of small sets in graphs. This hardness assumption is closely connected to the Unique Games Conjecture (Khot, STOC 2002). In particular, the Small-Set Expansion Hypothesis implies the Unique Games Conjecture (Raghavendra, Steurer, STOC 2010). Our main result is that the Small-Set Expansion Hypothesis is in fact equivalent to a variant of the Unique Games Conjecture. More precisely, the hypothesis is equivalent to the Unique Games Conjecture restricted to instance with a fairly mild condition on the expansion of small sets. Alongside, we obtain the first strong hardness of approximation results for the Balanced Separator and Minimum Linear Arrangement problems. Before, no such hardness was known for these problems even assuming the Unique Games Conjecture. These results not only establish the Small-Set Expansion Hypothesis as a natural unifying hypothesis that implies the Unique Games Conjecture, all its consequences and, in addition, hardness results for other problems like Balanced Separator and Minimum Linear Arrangement, but our results also show that the Small-Set Expansion Hypothesis problem lies at the combinatorial heart of the Unique Games Conjecture. The key technical ingredient is a new way of exploiting the structure of the Unique Games instances obtained from the Small-Set Expansion Hypothesis via (Raghavendra, Steurer, 2010). This additional structure allows us to modify standard reductions in a way that essentially destroys their local-gadget nature. Using this modification, we can argue about the expansion in the graphs produced by the reduction without relying on expansion properties of the underlying Unique Games instance (which would be impossible for a local-gadget reduction).
机译:小集扩展假设(Raghavendra,Steurer,STOC 2010)是一个自然硬度假设,涉及近似于图中小集的边缘扩展的问题。这种硬度假设与唯一游戏猜想紧密相关(Khot,STOC 2002)。特别是,“小规模扩张假说”暗示了“独特游戏猜想”(Raghavendra,Steurer,STOC 2010)。我们的主要结果是小规模扩张假设实际上等同于唯一游戏猜想的一种变体。更确切地说,该假设等同于唯一游戏猜想,该猜想仅限于在小集扩张上具有相当温和条件的情况。同时,我们获得了平衡分隔器和最小线性布置问题的近似结果的第一个强硬度。以前,即使假设“独特游戏猜想”,也没有此类硬度可解决这些问题。这些结果不仅将小集扩展假说确立为自然唯一假设,它暗示了唯一游戏猜想,其所有结果以及此外,对于诸如平衡分隔符和最小线性排列之类的其他问题的硬度结果,而且我们的结果还表明:小规模扩张假说问题是唯一游戏猜想的组合核心。关键技术要素是一种新的方法,可以利用通过小规模扩展假设通过(Raghavendra,Steurer,2010)获得的独特游戏实例的结构。这种额外的结构使我们能够以实质上破坏其本地小工具性质的方式修改标准缩减。使用此修改,我们可以讨论由归约产生的图形的扩展,而不必依赖于基础唯一游戏实例的扩展属性(对于本地小工具归约而言是不可能的)。

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