首页> 外文会议>Canadian Society for Computational Studies of Intelligence Conference(Canadian AI 2006); 20060607-09; Quebec City(CA) >A Pruning-Based Algorithm for Computing Optimal Coalition Structures in Linear Production Domains
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A Pruning-Based Algorithm for Computing Optimal Coalition Structures in Linear Production Domains

机译:基于修剪的线性生产域中最优联盟结构计算算法

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Computing optimal coalition structures is an important research problem in multi-agent systems. It has rich application in real world problems, including logistics and supply chains. We study computing optimal coalition structures in linear production domains. The common goal of the agents is to maximize the system's profit. Agents perform two steps: ⅰ) deliberate profitable coalitions, and ⅱ) exchange computed coalitions and generate coalition structures. In our previous studies, agents keep growing their coalitions from the singleton ones in the deliberation step. This work takes opposite approach that agents keep pruning unlikely profitable coalitions from the grand coalition. It also relaxes the strict condition of coalition center, which yields the minimal cost to the coalition. Here, agents merely keep generating profitable coalitions. Furthermore, we introduce new concepts, i.e., best coalitions and pattern, in our algorithm and provide an example of how it can work. Lastly, we show that our algorithm outperforms exhaustive search in generating optimal coalition structures in terms of elapsed time and number of coalition structures generated.
机译:计算最佳联盟结构是多智能体系统中的重要研究问题。它在包括物流和供应链在内的现实世界中有丰富的应用。我们研究在线性生产域中计算最佳联盟结构。代理商的共同目标是使系统的利润最大化。代理执行两个步骤:ⅰ)故意获利的联盟,以及ⅱ)交换计算出的联盟并生成联盟结构。在我们以前的研究中,代理商在审议步骤中不断从单身人士发展联盟。这项工作采取相反的方法,即代理商不断从大联盟中削减不太可能获利的联盟。这也放宽了联盟中心的严格条件,使联盟的成本降至最低。在这里,代理商只是继续产生有利可图的联盟。此外,我们在算法中引入了新概念,即最佳联盟和模式,并提供了其工作方式的示例。最后,我们证明了在生成最佳联盟结构方面,我们的算法在经过的时间和生成的联盟结构数量上均优于穷举搜索。

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