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3D Facial Expression Modeling for Recognition

机译:用于识别的3D面部表情建模

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Current two-dimensional image based face recognition systems encounter difficulties with large variations in facial appearance due to the pose, illumination and expression changes. Utilizing 3D information of human faces is promising for handling the pose and lighting variations. While the 3D shape of a face does not change due to head pose (rigid) and lighting changes, it is not invariant to the non-rigid facial movement and evolution, such as expressions and aging effect. We propose a facial surface matching framework to match multiview facial scans to a 3D face model, where the (non-rigid) expression deformation is explicitly modeled for each subject, resulting in a person-specific deformation model. The thin plate spline (TPS) is applied to model the deformation based on the facial landmarks. The deformation is applied to the 3D neutral expression face model to synthesize the corresponding expression. Both the neutral and the synthesized 3D surface models are used to match a test scan. The surface registration and matching between a test scan and a 3D model are achieved by a modified Iterative Closest Point (ICP) algorithm. Preliminary experimental results demonstrate that the proposed expression modeling and recognition-by-synthesis schemes improve the 3D matching accuracy.
机译:当前的基于二维图像的面部识别系统由于姿势,照明和表情变化而遇到面部外观具有较大变化的困难。利用人脸的3D信息有望用于处理姿势和光照变化。尽管面部的3D形状不会因头部姿势(刚性)和光照变化而改变,但对于非刚性面部运动和演变(如表情和衰老效果)也不会保持不变。我们提出了一种面部表面匹配框架,以将多视图面部扫描与3D面部模型进行匹配,其中针对每个主题显式地建模了(非刚性)表情变形,从而形成了特定于人的变形模型。薄板样条线(TPS)用于基于面部界标对变形进行建模。将该变形应用于3D中性表情人脸模型以合成相应的表情。中性和合成3D表面模型均用于匹配测试扫描。通过改进的迭代最近点(ICP)算法,可以在测试扫描和3D模型之间进行表面配准和匹配。初步实验结果表明,提出的表情建模和合成识别方案可提高3D匹配精度。

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