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COMPUTATIONAL STEERING OF INTERACTIVE MATERIAL FLOW SIMULATIONS

机译:交互式材料流模拟的计算转向

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In this paper we present the integration of computational steering techniques into the interactive material flow simulation d~3FACT insight. This kind of simulation differs from traditional, long running High Performance Computing (HPC) simulations such as Computational Fluid Dynamics (CFD) or Molecular Dynamics in many aspects. One very important aspect is that these simulations run in (soft) real-time, thus the corresponding visualization needs to be updated after every step of the simulation. In turn, this allows to let changes, made through the visualization, impact the actual simulation and again, to see the effects in visualization. To allow this kind of control over the simulation and to further provide a flexible basis to integrate several instances of simulation, visualization and steering components, we used and enhanced a self-developed computational steering platform, which fits best for the needs of highly interactive and distributed simulations. Thereby we are able to realize multi-user and comparative scenarios which were not possible in this field of simulations before.
机译:在本文中,我们介绍了将计算控制技术集成到交互式物料流模拟d〜3FACT的见解。这种模拟在许多方面与传统的长期运行的高性能计算(HPC)模拟(例如计算流体动力学(CFD)或分子动力学)不同。一个非常重要的方面是这些仿真是(软)实时运行的,因此在仿真的每个步骤之后都需要更新相应的可视化。反过来,这允许通过可视化进行的更改影响实际的模拟,并再次查看可视化中的效果。为了允许对模拟进行这种控制,并进一步提供灵活的基础来集成模拟,可视化和转向组件的多个实例,我们使用并增强了自行开发的计算转向平台,该平台最适合高度交互和交互的需求。分布式仿真。因此,我们能够实现多用户和比较方案,这在此模拟领域之前是不可能的。

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