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INTERACTIVE SIMULATION OF CRAWLER CRANE'S LIFTING BASED ON OPENGL

机译:基于OPENGL的爬虫举升的交互模拟。

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摘要

Crawler cranes are the most expensive and frequently shared resource on construction sites, industries, etc. It is engaged in offering various combination for booms and large-capacity of mobile cranes to meet the building industry requirements. Computer simulation has proved to be an effective tool for aiding practitioners in modeling complex construction operations, especially three-dimensional simulation that can provide interactive, three-dimensional graphics. As a graphic standard, OpenGL has powerful three-dimensional graphic processing abilities, but is weakness in three-dimensional modeling. Bounding Hierarchical Volumes Tree (BHVT) is very popular structures for objects storage of virtual scenes. Based on BHVT, a method of three-dimensional modeling is proposed. According to its structure and characteristics, the model of the crawler crane is designed. To achieve three-dimensional simulation for a main hoisting crane and an assistant crane (i.e., sliding tail crane) cooperative lifting, several typical mathematical models are established. When simulating the lifting process in the cooperative working mode, the changes of cranes and the lifting equipment, needed for steady lifting, are figured out simultaneously, and then those changes are output to form the relevant curves. The curves are analyzed to decide whether the lifting plan that using a main hoisting crane and a sliding tail crane to lift is safe and reasonable. For the sake of a better interactive simulation, object-oriented framework for three-dimensional graphic creation based on OpenGL is developed, it consists of class BHVTNode, class camera and class Tenderer, which make data and instructions separated. Combining the class camera and class renderer with the technology BHVT, succeed to simulate the lifting operations of crawler crane, especially achieve the animation of the cooperative lifting, it is visual to observe the whole lifting process, which is good for assisting to design the lifting plan.
机译:履带起重机是建筑工地,行业等上最昂贵,最经常共享的资源。它致力于为动臂起重机和大容量移动式起重机提供各种组合,以满足建筑行业的要求。事实证明,计算机模拟是一种有效的工具,可以帮助从业人员建模复杂的建筑操作,尤其是可以提供交互式三维图形的三维仿真。作为图形标准,OpenGL具有强大的三维图形处理能力,但在三维建模方面却很弱。边界层次卷树(BHVT)是用于虚拟场景的对象存储的非常流行的结构。提出了一种基于BHVT的三维建模方法。根据其结构和特点,设计了履带起重机的模型。为了实现主提升起重机和辅助起重机(即滑动尾吊)协同提升的三维模拟,建立了几种典型的数学模型。在协同工作模式下模拟起重过程时,同时找出稳定起重所需的起重机和起重设备的变化,然后输出这些变化以形成相关的曲线。对曲线进行分析,以决定采用主吊机和滑动尾吊进行吊装的吊装方案是否安全合理。为了更好地进行交互式仿真,开发了基于OpenGL的面向对象的三维图形创建框架,该框架由BHVTNode类,camera类和Tenderer类组成,它们将数据和指令分开。将班级摄像机和班级渲染器与BHVT技术相结合,成功地模拟了履带吊的起升操作,特别是实现了协同起升的动画效果,可以直观地观察到整个起升过程,这有助于设计起升计划。

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