【24h】

A GENERAL ARCHITECTURE FOR DISTRIBUTED VR INTERFACES

机译:分布式VR界面的一般架构

获取原文
获取原文并翻译 | 示例

摘要

This paper describes a software architecture useful in creating new virtual reality interfaces across a clustered network of computers. The architecture takes advantage of a concept common to desktop application development, the event loop, and provides a method by which it can be shared effectively between nodes in a cluster. This method improves upon the common replication approach to cluster synchronization by creating a single, simple object to share, as well as by supporting node specialization in a generic cluster. The method is designed to be easily added to existing applications as well as speed the development of virtual reality interface prototypes. An example application is discussed to demonstrate the current capabilities and limitations of the architecture. Future implications and improvements are also discussed.
机译:本文介绍了一种软件体系结构,可用于在计算机的群集网络中创建新的虚拟现实界面。该体系结构利用了桌面应用程序开发和事件循环所共有的概念,并提供了一种可以在集群中的节点之间有效共享的方法。该方法通过创建要共享的单个简单对象,以及通过支持通用集群中的节点专用化,对用于集群同步的通用复制方法进行了改进。该方法旨在轻松添加到现有应用程序中,并加快虚拟现实界面原型的开发速度。讨论了一个示例应用程序,以演示该体系结构的当前功能和局限性。还讨论了未来的影响和改进。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号