首页> 外文会议>ASME international design engineering technical conferences and computers and information in engineering conference 2008 >EXPLORING HAPTIC FEEDBACK PRINCIPLES FOR APPLICATION IN AIRBORNE VIRTUAL REALITY ENVIRONMENTS
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EXPLORING HAPTIC FEEDBACK PRINCIPLES FOR APPLICATION IN AIRBORNE VIRTUAL REALITY ENVIRONMENTS

机译:探索适用于机载虚拟现实环境的触觉反馈原理

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摘要

The goal of this paper is to explore the field of haptic feedback technologies, and give an overview on which principles are currently available for communicating different properties of virtual artifacts in a haptic/tactile manner to users. Secondly we evaluate this information from the aspect of a new virtual interaction environment that is being implemented in our research group, which aims at airborne representation of virtual objects without the need of body connected equipment, like for example goggles or exoskeletons. Based on this evaluation we try to discriminate which principles could be applied in order to create a realistic haptic feedback in this virtual interaction environment.
机译:本文的目的是探索触觉反馈技术领域,并概述当前可用于以触觉/触觉方式向用户传达虚拟人工制品的不同属性的原理。其次,我们从研究小组正在实施的新的虚拟交互环境的角度评估此信息,该环境旨在空中表示虚拟物体,而无需像护目镜或外骨骼这样的身体连接设备。基于此评估,我们尝试区分可以应用哪些原理,以便在此虚拟交互环境中创建现实的触觉反馈。

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