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The Distributed Wireless Gathering Problem

机译:分布式无线聚会问题

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We address the problem of data gathering in a wireless network using multihop communication; our main goal is the analysis of simple algorithms suitable for implementation in realistic scenarios. We study the performance of distributed algorithms, which do not use any form of local coordination, and we focus on the objective of minimizing average flow times of data packets. We prove a lower bound of Ω(log m) on the competitive ratio of any distributed algorithm minimizing the maximum flow time, where m is the number of packets. Next, we consider a distributed algorithm which sends packets over shortest paths, and we use resource augmentation to analyze its performance when the objective is to minimize the average flow time. If interferences are modeled as in Bar-Yehuda et al. (J. of Computer and Systems Science, 1992) we prove that the algorithm is (1 + ∈)-competitive, when the algorithm sends packets a factor O(log(δ/∈) log Δ) faster than the optimal offline solution; here δ is the diameter of the network and Δ the maximum degree. We finally extend this result to a more complex interference model.
机译:我们解决了使用多跳通信的无线网络中的数据收集问题。我们的主要目标是分析适用于现实情况的简单算法。我们研究了不使用任何形式的本地协调的分布式算法的性能,并且我们致力于最小化数据包的平均流时间的目标。我们证明了最小化最大流时间的任何分布式算法的竞争率上的Ω(log m)的下限,其中m是数据包的数量。接下来,我们考虑一种分布式算法,该算法通过最短路径发送数据包,并且当目标是最小化平均流时,我们使用资源扩充来分析其性能。如果按照Bar-Yehuda等人的方法对干扰进行建模。 (J. of Computer and Systems Science,1992)我们证明了该算法具有(1 +∈)竞争性,当该算法向数据包发送比最佳离线解法快O(log(δ/ε)logΔ)的因子时;此处δ是网络的直径,而Δ是最大程度。最后,我们将此结果扩展到更复杂的干扰模型。

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