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Peel the Onion: Use of Collaborative and Gamified Tools to Enhance Software Engineering Education

机译:剥洋葱:使用协作和游戏化工具来增强软件工程教育

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摘要

As software engineering and information systems projects become more and more of collaborative nature, project-based courses are an integral part of information system (IS) and system engineering (SE) curricula. Several challenges stem from the nature of these courses, the most significant are equal participation of all students, and creating projects of high quality and utility. Several mechanisms, such as gamification and collaborative tools, were helpful when dealing with these challenges. This paper present a teaching case, where several tools were used, based on the onion model for open source systems, and several motivation theories.
机译:随着软件工程和信息系统项目越来越具有协作性,基于项目的课程已成为信息系统(IS)和系统工程(SE)课程的组成部分。这些课程的性质带来了几个挑战,其中最重要的是所有学生的平等参与以及创建高质量和实用性的项目。游戏化和协作工具等多种机制在应对这些挑战时很有帮助。本文介绍了一个教学案例,其中基于开源系统的洋葱模型和几种动机理论,使用了多种工具。

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