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Using fourier-based shape alignment to add geometric prior to snakes

机译:使用基于傅立叶的形状对齐在蛇之前添加几何

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In this paper, we present a new algorithm of snakes with geometric prior. A method of shape alignment using Fourier coefficients is introduced to estimate the Euclidean transformation between the evolving snake and a template of the searched object. This allows the definition of a new field of forces making the evolving snake to have a shape similar to the template one. Furthermore, this strategy can be used to manage several possible templates by computing a shape distance to select the best one at each iteration. The new method also solves some well-known limitations of snakes such as evolution in concave boundaries, and enhances the robustness to noise and partially occluded objects. A series of experimental results is presented to illustrate performances.
机译:在本文中,我们提出了一种具有几何先验的蛇的新算法。引入了一种使用傅立叶系数的形状对齐方法来估计演化的蛇与被搜索对象的模板之间的欧几里德变换。这允许定义一个新的力场,使不断演变的蛇形具有与模板相似的形状。此外,可以通过计算形状距离以在每次迭代中选择最佳模板来使用该策略来管理多个可能的模板。新方法还解决了蛇的一些众所周知的局限性,例如在凹边界中的演化,并增强了对噪声和部分遮挡物体的鲁棒性。提出了一系列实验结果来说明性能。

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