首页> 外文会议>ACM SIGCHI conference on creativity and cognition 2009 >Generative Walkthroughs: To Support Creative Redesign
【24h】

Generative Walkthroughs: To Support Creative Redesign

机译:生成演练:支持创意重新设计

获取原文
获取原文并翻译 | 示例

摘要

Generative Walkthoughs support the redesign phase of an iterative design process, helping designers generate new design alternatives informed by social science principles. Designers first analyze their own scenarios or storyboards with respect to concrete examples drawn from five socio-technical principles: situated action, rhythms & routines, co-adaptive systems, peripheral awareness and distributed cognition. They then walk through the scenario and brainstorm new design alternatives that reflect the design principle in question. This combination of structured walkthroughs with focused brainstorming helps designers, particularly those with little social science background, to generate concrete, actionable ideas that reflect key findings from the social science literature. We taught Generative Walkthroughs in ten courses with over 220 students and found that technically-trained students not only learned these socio-technical principles, but were able to apply them in innovative ways in a variety of design settings.
机译:Generative Walkthoughs支持迭代设计过程的重新设计阶段,可帮助设计师根据社会科学原理生成新的设计替代方案。设计师首先根据五种社会技术原则的具体示例分析自己的场景或情节提要:情境动作,节奏与例行程序,协同适应系统,外围意识和分布式认知。然后,他们遍历场景并集思广益,以反映出所讨论的设计原理的新设计替代方案。结构化的演练与集中的头脑风暴相结合,可以帮助设计师(尤其是那些没有社会科学背景的设计师)产生具体,可操作的想法,以反映社会科学文献的主要发现。我们在十门课程中向220多名学生教授了“生成式演练”,发现受过技术培训的学生不仅学习了这些社会技术原理,而且还能够以创新的方式将其应用于各种设计环境中。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号