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Investigating Menu Discoverability on a Digital Tabletop in a Public Setting

机译:在公共场所调查数字桌面上的菜单可发现性

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A common challenge to the design of digital tabletops for public settings is how to effectively invite and guide pass-ersby-who often have no prior experience with such technology-to interact using unfamiliar interaction methods and interfaces. We characterize such enticement from the system interface as the system's discoverability. A particular challenge to modern surface interfaces is the discoverability of system functionality: does the system require gestures? are there system menus? if so, how are they invoked? This research focuses on the discoverability of system menus on digital tabletops designed for public settings. An observational study of menu invocation methods in a museum setting is reported. Study findings suggest that discernible and recognizable interface elements, such as buttons, supported by the use of animation, can effectively attract and guide the discovery of menus. Design recommendations for improving menu discoverability are also presented.
机译:用于公共场所的数字桌面设计的一个共同挑战是如何有效地邀请和引导路人(他们通常没有使用该技术的经验)使用不熟悉的交互方法和界面进行交互。我们将系统界面中的这种诱因描述为系统的可发现性。现代表面接口的一个特殊挑战是系统功能的可发现性:系统是否需要手势?有系统菜单吗?如果是这样,如何调用它们?这项研究的重点是为公共设置设计的数字桌面上系统菜单的可发现性。报告了博物馆环境中菜单调用方法的观察性研究。研究发现表明,可识别和可识别的界面元素(例如按钮)在动画的支持下可以有效地吸引和指导菜单的发现。还提出了改善菜单发现性的设计建议。

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