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HDR Image Rendering by Combining Single-Scale Local and Global Tone Mapping Operators

机译:通过结合单比例局部和全局色调映射运算符进行HDR图像渲染

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摘要

A Common task in computer graphics is the tone mapping of digital high dynamic range images to low dynamic range display devices such as monitors and printers. Various techniques have been proposed for compressing the dynamic range while retaining important visual information. The goal of those techniques has been to reproduce images that capture the visual appearance of scenes. In this paper, we emphasize that a really desirable image can not be obtained only by accurately reproducing the perceived scene in the image, and develop a new tone mapping technique for creating excellent images with combining local and global operators. Then we discuss the proposed technique theoretically and empirically by comparing with conventional tone mapping operators. The resulting algorithm is simple and produces good results for a wide variety of high dynamic range images.
机译:计算机图形学中的一项常见任务是将数字高动态范围图像色调映射到低动态范围显示设备(例如监视器和打印机)。已经提出了各种技术来压缩动态范围,同时保留重要的视觉信息。这些技术的目标是再现捕获场景视觉外观的图像。在本文中,我们强调,仅通过准确地再现图像中的感知场景就无法获得真正理想的图像,并开发一种新的色调映射技术来结合本地和全局算子来创建出色的图像。然后,通过与传统的音调映射算子进行比较,从理论上和经验上讨论该技术。所得算法很简单,并且可以针对各种高动态范围图像产生良好的结果。

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