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Deformation-based data reduction of Time-Varying Meshes for displaying on mobile terminals

机译:用于移动终端上显示的时变网格的基于变形的数据约简

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摘要

In this paper, a drastical compression method for Time-Varying Meshes (TVMs) is presented aiming at displaying on mobile terminals, where the resources are quite limited. In addition to our previous work of the skeleton-based temporal compression for TVMs, we have implemented spatial compression using 3D model morphing and mesh simplification. In addition, we have developed an interface for skeleton adjustment and modified the skeleton-based motion analysis so that rotation motion can be represented properly. As a result, we have achieved a very high compression rate of 1/5,000 and the rendering speed has been enhanced by six times as compred to our previous method. The feasibility of the algorithm has been confirmed on an actual cell phone.
机译:本文提出了一种时变网格(TVMs)的急剧压缩方法,旨在在资源有限的移动终端上显示。除了我们先前针对TVM的基于骨架的时间压缩的工作之外,我们还使用3D模型变形和网格简化实现了空间压缩。此外,我们开发了用于骨骼调整的界面,并修改了基于骨骼的运动分析,以便可以正确表示旋转运动。结果,我们实现了1 / 5,000的极高压缩率,并且渲染速度比以前的方法提高了六倍。该算法的可行性已在实际手机上得到证实。

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