首页> 外文会议>25th International Congress on High-Speed Photography and Photonics Sep 29-Oct 4, 2002 Beaune, France >'4DCAPTURE' A general purpose software package for capturing and analyzing two- and three-dimensional motion data acquired from video sequences
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'4DCAPTURE' A general purpose software package for capturing and analyzing two- and three-dimensional motion data acquired from video sequences

机译:“ 4DCAPTURE ”通用软件包,用于捕获和分析从视频序列获取的二维和三维运动数据

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4DVideo is creating a general purpose capability for capturing and analyzing kinematic data from video sequences in near real-time. The core element of this capability is a software package designed for the PC platform. The software ("4DCapture") is designed to capture and manipulate customized AVI files that can contain a variety of synchronized data streams-including audio, video, centroid locations-and signals acquired from more traditional sources (such as accelerometers and strain guages.) The code includes simultaneous capture or playback of multiple video streams, and linear editing of the images (together with the ancilliary data embedded in the files). Corresponding landmarks seen from two or more views are matched automatically, and photogrammetric algorithms permit multiple landmarks to be tracked in two- and three-dimensions-with or without lens calibrations. Trajectory data can be processed within the main application or they can be exported to a spreadsheet where they can be processed or passed along to a more sophisticated, stand-alone, data analysis application. Previous attempts to develop such applications for high-speed imaging have been limited in their scope, or by the complexity of the application itself. 4DVideo has devised a friendly ("FlowStack") user interface that assists the end-user to capture and treat image sequences in a natural progression. 4DCapture employs the AVI 2.0 standard and DirectX technology which effectively eliminates the file size limitations found in older applications. In early tests, 4DVideo has streamed three RS-170 video sources to disk for more than an hour without loss of data. At this time, the software can acquire video sequences in three ways: a) directly, from up to three hard-wired cameras supplying RS-170 (monochrome) signals; b) directly, from a single camera or video recorder supplying an NTSC (color) signal; and c) by importing existing video streams in the AVI 1.0 or AVI 2.0 formats. The latter is particularly useful for high-speed applications where the raw images are often captured and stored by the camera before being downloaded. Provision has been made to synchronize data acquired from any combination of these video sources using audio and visual "tags". Additional "front-ends", designed for digital cameras, are anticipated.
机译:4DVideo正在创建一种通用功能,用于近实时捕获和分析视频序列中的运动学数据。此功能的核心要素是为PC平台设计的软件包。该软件(“ 4DCapture”)旨在捕获和处理自定义AVI文件,该文件可以包含各种同步数据流(包括音频,视频,质心位置)以及从更传统的来源(例如加速度计和应变仪)获取的信号。该代码包括同时捕获或回放多个视频流,以及图像的线性编辑(以及嵌入文件中的辅助数据)。从两个或多个视图看到的相应地标会自动匹配,摄影测量算法允许在二维或三维方向上跟踪多个地标,无论是否进行镜头校准。轨迹数据可以在主应用程序中进行处理,也可以将其导出到电子表格中,然后在其中进行处理或传递给更复杂的独立数据分析应用程序。先前为高速成像开发此类应用程序的尝试受到其范围或应用程序本身复杂性的限制。 4DVideo设计了一个友好的(“ FlowStack”)用户界面,可帮助最终用户以自然的方式捕获和处理图像序列。 4DCapture采用AVI 2.0标准和DirectX技术,可有效消除较旧应用程序中的文件大小限制。在早期测试中,4DVideo已将三个RS-170视频源流式传输到磁盘达一个多小时,而不会丢失数据。此时,该软件可以通过三种方式获取视频序列:a)直接从多达三个提供RS-170(单色)信号的硬连线摄像机中获取视频序列; b)直接从提供NTSC(彩色)信号的单个摄像机或录像机中获取; c)通过导入AVI 1.0或AVI 2.0格式的现有视频流。后者对于高速应用程序特别有用,在高速应用程序中,原始图像通常在下载之前由相机捕获并存储。已经准备好使用音频和视觉“标签”来同步从这些视频源的任何组合获取的数据。预计还会有专门为数码相机设计的“前端”。

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