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Gateway selection based on game theory in internet of things

机译:基于博弈论的物联网网关选择

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In the rapid development of wireless communication network technology, the application of Internet of Things (IoT) is increasing day by day. Because the number of end devices is increasing, there is one of important issues about gateway selection for end devices. Therefore, it is important to select the most effective gateway for the application of Internet of Things. Gateway Selection strategy will be a more significant topic at the moment. In recent years, game theory in the network resource allocation or simulation of resource competition has a wide range of applications, not only can clearly understand the game model, but also that the game's equilibrium. In this paper, we focus on non-cooperative dynamic game with end devices for the game players and IoT gateways for the selection strategy. The utility function is derived from the characteristics of players and IoT gateways. Finally, we compare with the maximum received signal strength indicator to meet the overall demands of the end devices and the IoT gateway maximum load difference are superior to the traditional way.
机译:在无线通信网络技术的飞速发展中,物联网(IoT)的应用正日益增多。因为终端设备的数量在增加,所以关于终端设备的网关选择存在重要的问题之一。因此,为物联网的应用选择最有效的网关非常重要。目前,网关选择策略将是一个更重要的话题。近年来,博弈论在网络资源分配或模拟资源竞争中有着广泛的应用,不仅可以清楚地理解博弈模型,而且可以证明博弈的均衡性。在本文中,我们专注于非协作动态游戏,其具有用于游戏玩家的终端设备和用于选择策略的IoT网关。实用程序功能源自播放器和物联网网关的特性。最后,我们与最大接收信号强度指标进行比较,以满足终端设备的整体需求,物联网网关的最大负载差异优于传统方式。

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