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Gateway selection based on game theory in internet of things

机译:基于博弈论的网关选择

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In the rapid development of wireless communication network technology, the application of Internet of Things (IoT) is increasing day by day. Because the number of end devices is increasing, there is one of important issues about gateway selection for end devices. Therefore, it is important to select the most effective gateway for the application of Internet of Things. Gateway Selection strategy will be a more significant topic at the moment. In recent years, game theory in the network resource allocation or simulation of resource competition has a wide range of applications, not only can clearly understand the game model, but also that the game's equilibrium. In this paper, we focus on non-cooperative dynamic game with end devices for the game players and IoT gateways for the selection strategy. The utility function is derived from the characteristics of players and IoT gateways. Finally, we compare with the maximum received signal strength indicator to meet the overall demands of the end devices and the IoT gateway maximum load difference are superior to the traditional way.
机译:在无线通信网络技术的快速发展中,互联网(物联网)的应用日益增加。由于终端设备的数量正在增加,因此有关于终端设备的网关选择的重要问题之一。因此,为应用互联网应用最有效的网关很重要。目前的网关选择策略将是一个更重要的主题。近年来,博弈论在网络资源分配或仿真资源竞争中具有广泛的应用,不仅可以清楚地了解游戏模型,还可以清楚地了解游戏的均衡。在本文中,我们专注于非合作动态游戏与游戏玩家的最终设备和选择策略的IOT网关。实用程序函数来自播放器和IoT网关的特征。最后,我们与最大接收信号强度指示器进行比较,以满足最终设备的总需求,并且物联网网关最大负载差优于传统方式。

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