首页> 外文会议>2018 IEEE Conference on Virtual Reality and 3D User Interfaces >Using Pico Projectors with Spatial Contextual Awareness to Create Augmented Knowledge Spaces for Interdisciplinary Engineering Teams
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Using Pico Projectors with Spatial Contextual Awareness to Create Augmented Knowledge Spaces for Interdisciplinary Engineering Teams

机译:使用具有空间上下文意识的Pico投影仪为跨学科的工程团队创建增强的知识空间

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Engineers of the research project “Digital Product Life-Cycle” are using a graph-based design language to model all aspects of the product they are working on. This abstract model is the base for all further investigations, developments and implementations. In particular at early stages of development, collaborative decision making is very important. We propose a semantic augmented knowledge space by means of mixed reality technology, to support engineering teams. Therefore we present an interaction prototype consisting of a pico projector and a camera. In our usage scenario engineers are augmenting different artefacts in a virtual working environment. The concept of our prototype contains both an interaction and a technical concept. To realise implicit and natural interactions, we conducted two prototype tests: (1) A test with a low-fidelity prototype and (2) a test by using the method Wizard of Oz. As a result, we present a prototype with interaction selection using augmentation spotlighting and an interaction zoom as a semantic zoom.
机译:研究项目“数字产品生命周期”的工程师正在使用基于图形的设计语言来建模他们正在研究的产品的各个方面。此抽象模型是所有进一步研究,开发和实施的基础。特别是在开发的早期阶段,协作决策非常重要。我们通过混合现实技术提出一个语义增强的知识空间,以支持工程团队。因此,我们提出了一个由微型投影仪和照相机组成的交互原型。在我们的使用场景中,工程师正在虚拟工作环境中增加不同的工件。我们原型的概念既包含交互,又包含技术概念。为了实现隐式和自然的交互,我们进行了两个原型测试:(1)使用低保真原型的测试,以及(2)使用Wizard of Oz方法的测试。结果,我们提出了一个使用增强聚光灯和交互缩放作为语义缩放的交互选择原型。

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