首页> 外文会议>Proceedings of the 2018 3rd Digital Heritage International Congress held jointly with the 2018 24th International Conference on Virtual Systems amp; Multimedia >The Photo Positioning Puzzle : Creating Engaging Applications for Historical Photographs by Combining Mobile Augmented Reality and Gamification
【24h】

The Photo Positioning Puzzle : Creating Engaging Applications for Historical Photographs by Combining Mobile Augmented Reality and Gamification

机译:照片定位难题:结合移动增强现实和游戏化功能,为历史照片创建吸引人的应用程序

获取原文
获取原文并翻译 | 示例

摘要

How may we find new and engaging solutions for access to, and the application of, digital photo archivesƒ Digitized collections continue to be relatively unused and unexploited, despite formidable investments over several decades. Innovation in design and implementation could open the way to a plethora of new techniques for the display and dissemination of digitized resources. In this paper, we explore some new and potentially valuable techniques to enhance use of digitized historical photographs by combining (mobile) Augmented Reality (AR) with elements of gameplay (gamification). To make the design practical, we drew from features found in common 'analogue' games such as the jigsaw puzzle and the 'Hot & Cold' game. In addition to this experimental design for a ‘Photo Positioning Puzzle’, the application includes a dynamic 3D–reconstruction of an historic city square (Raekoja Plats in Old Narva, Estonia), as well as an information layer for access to background information, including additional historical photos and online resources. The system has been tested and assessed by users on location. Our conclusion is that the presented ‘Photo Positioning Puzzle’ and its integration with other forms of mobile AR functionality was successful, and should have general value and suitability for additional historical places with corresponding photo collections and archived documentation.
机译:我们如何找到新的引人入胜的解决方案来访问和应用数字照片档案?尽管数十年来进行了巨额投资,但数字化馆藏仍然相对未被使用和开发。设计和实施方面的创新可以为大量用于显示和传播数字化资源的新技术开辟道路。在本文中,我们通过结合(移动)增强现实(AR)和游戏元素(游戏化)来探索一些新的且可能有价值的技术,以增强数字化历史照片的使用。为了使设计实用,我们借鉴了常见的“类似”游戏中的功能,例如拼图游戏和“ Hot&Cold”游戏。除了针对“照片定位难题”的实验设计之外,该应用还包括对历史悠久的城市广场(爱沙尼亚旧纳尔瓦的Raekoja Plats)的动态3D重建,以及用于访问背景信息的信息层,包括其他历史照片和在线资源。该系统已经过用户现场测试和评估。我们的结论是,提出的“照片定位难题”及其与其他形式的移动AR功能的集成是成功的,并且对于具有相应照片集和存档文档的其他历史场所应具有一般价值和适用性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号