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Treatment of Alzheimer's, Cognitive, Chronic Pain Rehabilitation, Depression and Anxiety disorders in One System for Elderly Using VR

机译:使用VR在一个老年人系统中治疗阿尔茨海默氏症,认知,慢性疼痛康复,抑郁症和焦虑症

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There is straightforwardly relation between the elderly developing populace and mental disorders all through the world particularly by those effected by Alzheimer's disease, cognitive issues, depression and anxiety and in addition chronic pain and it's turned into a test for medicinal services and social help administrations is also a serious concern for the medical practitioners. On the other hand, taking care of that demand for the serious game industry can essentially profit by the organization of creative, computer-based applications fit for tending to need, especially in the zone of psychological disorders and its recovery. In that specific situation, we have planned to help the restorative faculty, health care specialist and different guardian in enhancing the nature of every life activities people with psychological disorders and we present one 3D game using virtual reality VR tool. In this paper, the authors will talk about the practical idea of serious games for elderly patients. The main task of our study is to merge all other studies previously done and implemented in the form of various games, to bring them under one umbrella. The factors used to gain the retention of elderly in the game play for longtime training are discussed. In addition, efficient productive design criteria and formative methodologies will be discussed by which we made a game using VR tool.
机译:全世界老年人群与精神障碍之间存在直接的关系,尤其是那些受到阿尔茨海默氏病,认知问题,抑郁和焦虑以及慢性疼痛影响的人,并且它已成为对医学服务和社会救助管理的考验严重困扰着医生。另一方面,照顾到对严肃游戏产业的需求,可以通过组织适合于需要的,创造性的,基于计算机的应用程序来从中获利,尤其是在心理障碍及其恢复方面。在这种特定情况下,我们计划帮助恢复性教职员工,医疗保健专家和不同的监护人改善患有心理疾病的人们的每项生活活动的性质,并使用虚拟现实VR工具展示一款3D游戏。在本文中,作者将讨论针对老年患者的严肃游戏的实践思想。我们研究的主要任务是将以前完成并以各种游戏形式实施的所有其他研究合并,以将它们归为一类。讨论了在长时间的游戏中用来留住老年人的因素。此外,还将讨论有效的生产性设计标准和形成性方法,我们将使用VR工具制作游戏。

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