【24h】

PersonRank: Detecting Important People in Images

机译:PersonRank:检测图像中的重要人物

获取原文
获取原文并翻译 | 示例

摘要

Always, some individuals in images are more important/attractive than the others in some events such as presentation, basketball game or speech. However, it is challenging to ?nd important people among all individuals in an image directly based on their spatial or appearance information due to the existence of diverse variations of pose, action, appearance of persons an various changes of occasions. We overcome this challenge by constructing a multiple HyperInteraction Graph that treats each individual in an image as a node and inferring the most active node from the interactions estimated by using various types of cues. We model a pairwise interaction between people as an edge message communicated between nodes, resulting in a bidirectional pairwise-interaction graph. To enrich the person-person interaction estimation, we further introduce a unidirectional hyper-interaction graph that models the consensus of interactions between a focal person and any person in his/her local region around. Finally, we modify the PageRank algorithm to infer the activeness of people on the multiple Hybrid-Interaction Graph (HIG), the union of the pairwise-interaction and hyper-interaction graphs, and we call our algorithm the PersonRank. In order to provide publicable datasets for evaluation, we have contributed a new dataset called Multi-scene Important People Image Dataset and gathered a NCAA Basketball Image Dataset from sports game sequences. We have demonstrated that the proposed PersonRank outperforms related methods clearly and substantially. Our code and datasets are available at https://weihonglee.github.io/Projects/PersonRank.htm.
机译:在某些情况下,例如演讲,篮球比赛或演讲,图像中的某些人总是比其他人更重要/更具吸引力。然而,由于存在着人物的姿势,动作,外貌以及各种场合的变化,直接根据图像的空间或外观信息在图像中的所有人物中找到重要人物是一项挑战。我们通过构造多个HyperInteraction Graph来克服这一挑战,该图将图像中的每个个体都视为一个节点,并通过使用各种类型的线索估计的交互作用来推断最活跃的节点。我们将人与人之间的成对交互建模为节点之间传递的边缘消息,从而生成双向成对交互图。为了丰富人与人之间的交互估计,我们进一步引入了一个单向超交互图,该图对焦点人与他/她周围的任何人之间的交互的共识进行建模。最后,我们修改PageRank算法,以推断人们在多个混合交互图(HIG)上的活动性,成对交互图和超交互图的并集,并将我们的算法称为PersonRank。为了提供可公开评估的数据集,我们提供了一个名为“多场景重要人物图像数据集”的新数据集,并从体育比赛序列中收集了NCAA篮球图像数据集。我们已经证明,拟议的PersonRank明显优于相关方法。我们的代码和数据集位于https://weihonglee.github.io/Projects/PersonRank.htm。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号